Snowflake Challenge #9 - tropes

Jan. 17th, 2026 09:54 pm
catness: (catwoman)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

Talk about your favorite tropes in media or transformative works. (Feel free to substitute in theme/motif/cliche if "trope" doesn't resonate with you.)

Oooh tropes! I love classifications and patterns and TVTropes ;) To avoid the overload, listing just 10 favourites, in no particular order.

(Warning! These links lead to TVTropes, and they may cause you lose hours of time, if you're not careful ;)

GroundhogDayLoop Time loops in any form, not necessarily one day, it can take from a few days to a few years. It's so cool to see the same events happening in subtly different ways. Some interesting examples involve re-experiencing the same events as a different character.

PerspectiveFlip Bad guys are actually good, and good guys are actually bad, and everything we had believed in was wrong :) History is written by winners. This is mainly a fandom trope because it requires an established baseline, but it can work with original fiction as well.

UnreliableNarrator There are so many ways to make it work! From characters who are deliberately lying to those who are genuinely mistaken, gaslighted or neurodivergent.

FairPlayWhodunnit A classic detective mystery, presented like a puzzle, which the reader can solve alongside the fictional detective. I love puzzles, provided they are not abstract like chess or sudoku, but have a solid story and clues.

VirtualReality Our real lives are still not integrated with computers enough, but at least we can get full integration in fiction...

DeadlyGame All kinds of high-stake competitions where the players risk their lives, and are often forced to participate. Works very well with Virtual Reality, but also in any kind of a dystopian environment.

SplitPersonality A classic twist that never gets old for me! Works well with Unreliable Narrator trope. 

WizardingSchool Schools of magic or other unusual disciplines like teaching villains, fictional characters etc. There are so many variations!

GroupedForYourConvenience For fans of classifications and patterns and personality tests. Hogwarts Houses, the Hunger Games districts, the Divergent factions, Westeros families, 9 planets of the Locked Tomb... etc etc

Metafiction Breaking the 4th wall, and messing up with your mind. Works best with computer games. (Some examples: OneShot, A Pet Shop After Dark, and don't forget the famous Doki Doki Literature Club ;)
catness: (lonelyroad)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

Challenge #8 : Talk about your creative process.

This applies to all creative stuff: programming projects, game development, writing, art.

1. Challenge. Sometimes I come up with project ideas myself, but usually I need an external push :( that's why I'm a sucker for courses with homework assignments, challenge communities, workbooks and such. 

2. Concept. Just thinking about it, checking various options in my head. Sometimes Tarot help too.

3. Research. Check the source materials, facts I want to include, frameworks I want to use if applicable, art that inspires me, etc.

4. Drafts. Playing around in a quick&dirty way, disregarding all the rules. I can't do outlines / detailed planning and specifications and such... Most of the details are too vague at this stage, and everything is too much in flux anyway and may drastically change from my original vision. Some things are not feasible, some entirely new things come up in the process.

5. Patchwork. Fixing / completing stuff in random order, jumping between different parts, whatever calls for attention.

6. TODO list. When the project is close to completion, a TODO list emerges naturally, and now it's satisfying to cross out completed entries one by one (but still in random order).

7. Debugging.  Especially with writing, I go through the piece from start to end in an endless loop, fixing something small every time. For images, fixing pixels here and there. For games, fixing bugs / improving item placements, colours, messages, updating puzzle chains, etc. Sometimes adding new stuff and whole new scenes. Starting to get exhausted...

8. Packaging. Preparing for release, when applicable. Screenshots, descriptions, the prompt headers formatting, etc. Totally annoying and I hate this stage. 

9. Complete/release - by this time I thoroughly hate the project, so it's always a relief ;)
catness: (Default)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

Challenge #7. LIST THREE (or more) THINGS YOU LIKE ABOUT YOURSELF. They don’t have to be your favorite things, just things that you think are good. Feel free to expand as much or as little as you want.

These questions are getting harder...

1. I have programming skills. Obviously not as good as many people out there who create OSes and program robots, but I can make apps and utilities both for work and for my own hobbies, and even simple games.

2. I'm branching out into art and music, after years of certainty that I have no talent. While it's still true, I'm less scared of experimenting and messing up.

3. Not necessarily a positive quality, but I'm addicted to learning, and not shy to try out new tech things like apps, frameworks, approaches, gadgets. (Although I'm quite conservative with my physical/mundane environment and hate any changes in that area.)

Snowflake Challenge #6 : top 10

Jan. 12th, 2026 11:35 am
catness: (playful)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling. 

Challenge #6: Top 10 challenge. The top 10 of anything you like.

These are the top 10 games I’ve played recently (well, within the past year).

1. Gabriel Knight: Sins of the Fathers, the 20th Anniversary Edition by Phoenix Online Studios, originally by Sierra On-Line.
A timeless classic point-and-click adventure. Join a murder investigation and delve into Voodoo mysteries in New Orleans. I had played this game before (and the original one too), but felt compelled to replay it recently, after discovering the iPad version. It’s still the best!

2. OneShot by Future Cat.
A puzzle-adventure game made in RPG Maker. You’re on a mission to save a dying world by recovering its sun. The game is not only cute and touching but also a technical marvel. It’s heavily meta, breaks traditional game mechanics, and does things with your computer that I never thought were possible from within a game!

3. Creaks by Amanita Design.
A 2D puzzle-platformer set in a surreal world with gorgeous hand-drawn graphics. Find your way through a maze-like mansion inhabited by birds, ghosts and robots. The puzzles are very clever, evolve in complexity, and require thinking outside the box. It's very fulfilling to find new ways to use existing objects.

4. Nine Noir Lives by Silvernode Studios.
A classic-style point-and-click adventure reminiscent of Monkey Island in both atmosphere and puzzles (but easier). As PI Cuddles, investigate a murder in Meow Meow Furrington, a city of anthropomorphic cats. It's also emotionally stirring, touching on themes like grief and loss and drugs.

5. White Shadows by Monokel.
A 2.5D puzzle-platformer set in a dark, dystopian city of birds, pigs, and other animals. It’s reminiscent of Orwell’s 1984 and Animal Farm. The puzzles are easy, but the game plays like a movie. The graphics are greyscale, which fits the atmosphere perfectly, and the lighting and sound effects are amazing.

6. The Past Within by Rusty Lake.
A puzzle game in the usual Rusty Lake style, dealing with dark and creepy mysteries. Unlike the other games, this one is co-op: one player is in the past and the other in the future, and you have to find ways to communicate between them. For the lack of gamer friends, I cheated and played both parts alone on two computers. It works fine ;)

7. Randal’s Monday by Nexus Game Studios.
Another classic-style point-and-click adventure, with a lot of pop-culture references and cynical humour. Randal is stuck in a time loop, trying to fix his mess-ups but only making things worse. (Note: Randal is a jerk. He’s rude and obnoxious, but the game was still absolutely fun to play!)

8. A Pet Shop After Dark by npckc.
A puzzle game made in Ren’Py. It looks deceptively simple and the graphics are minimalistic, but the gameplay is heavily meta. Much of it involves messing around with your actual filesystem ;) and some of the puzzles are truly devious. I love this stuff!

9. Three Minutes to Eight by Chaosmonger Studio.
A pixel-art point-and-click adventure. You’re stuck in a time loop (one of my favourite tropes ;) and have limited time to figure out what’s going on and how to carry your progress over to the next loop. There are multiple endings, and they’re wildly different!

10. The Room by Fireproof Games.
A puzzle game that feels very physical, with a crazy amount of knobs, buttons, levers, and even some tilt and motion-control puzzles (I played on iPad). It’s not the kind of game I usually play, because the story is minimal. But the atmosphere is fantastic, and fiddling with all those mechanisms and unlocking new areas is incredibly fun and rewarding.

Snowflake Challenge #6 - wishlist

Jan. 9th, 2026 08:37 pm
catness: (catblueeyes)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

In your own space, create a list of at least three things you'd love to receive, a wishlist of sorts.

1. Feedback on my fics is always nice... https://archiveofourown.org/users/catness Though the only relatively new post is a set of short Pokemon Go themed poems for genprompt bingo. (If anyone wants to be Pokemon Go friends btw, drop me a PM! :)

2. Some Locked Tomb DW-icons, esp. featuring Harrow or Palamedes, I can never get around to making these...

3. Some recs for your favourite video games extensively featuring cats, maybe? I'm currently playing Nine Noir Lives, it's an old-school point&click adventure, a hardboiled detective mystery in a city of anthropomorphic cats, it's awesome!

Snowflake challenge #4 - fav sites

Jan. 7th, 2026 09:12 pm
catness: (book)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

Rec any website that you like, be it fanfiction, art, social media, or something a bit more eccentric!

My favourite fandom-related sites are TVTropes and Reddit, not that they need any recs... Whenever I finish reading/watching anything popular enough to warrant a TVTropes page, I head there for the detailed analysis of the work, to relive all the most important moments, and to catch up on all the details I had missed or misunderstood. But this is a one-time event, as the content is static and rarely changes. Reddit provides an unending stream of new content on every subject, ranging from academic-like theories to silly and goofy memes, so there's something for every mood. And reasonably organized, too.

As for favourite sites in general... I still can't get enough of Coursera, ever since buying the Plus subscription which was my best investment last year. Besides the technical courses, it has a lot of courses targeted at creative individuals, such as art, music composition, music production and game development. I've tried quite a few MOOCs, and Coursera is still the best. For a learning addict, it's a never-ending party!

Snowflake challenge #3 - love letter

Jan. 5th, 2026 10:02 pm
catness: (cat_black)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling. 

Write a love letter to fandom. It might be to fandom in general, to a particular fandom, favourite character, anything at all.

To The Locked Tomb fandom.

Dear fellow adepts,

Thank you for keeping the world of Nine Houses running, between the books and beyond, into the multiverse of ideas, theories, speculations and wild adventures of every kind. Thank you for keeping the Canaan House halls populated, the ghosts fed, the Revenants at bay, the River flowing, the bones rattling, the *soup* steaming, Harrow and Gideon off each other’s throats (unless when it’s fun), Palamedes’ books safe and Camilla’s swords sharp, Nona bubbly and Noodle the dog tippy tapping all his 6 paws. Thank you for keeping necromancy as powerful as ever, dreams vivid and hope alive, no matter if the world is going to hell. Thank you for keeping the Lyctorhood fire burning.

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